Professor Fizzwizzle is back! And this time, his crazy robots are working for him. He has decided to use his new invention, the Fizzball, to help animals in trouble. This ball starts out small, but slowly grows in size, as more and more animals are collected. The game has more than 60 animals to save and 180 levels to maneuver through.
One of the first things the game asks is whether you want to set the game to regular or kids mode. I find this very considerate of the creators because they realize that their demographic reaches further than just the teen/adult bracket. Kids can pick up the game and play without becoming too frustrated with some of the harder levels. I thought this was a nice touch.
Additionally, the game provides more than the usual breakout game. There are special power-ups that create new situations for Professor Fizzwizzle. For example, there are floating power-up balloons that you collect during the game that change either the Fizzball or the bumper. These include faster and slower balls, sticky bumpers, and wider bumpers to name just a few.
Although completely different from the original Professor Fizzwizzle game, Fizzball has the same familiar family feel as its predecessor. The graphics and main character are exactly the same and fans of the first game should feel at home with Fizzball. This game reminded me of a classic breakout game, brought to the barnyard. It was surprisingly fun even though I usually shy away from breakout games. The fact that I was drawn in by this so much is a testament to the quality and hard work the creators of this game have done. Although not quite deserving of the elusive “Macgames.info 5 star” (patent pending), this is a wonderful game and I would give Fizzball a four out of five.
Ricochet Lost Worlds
In Ricochet Lost Worlds, the classic brick-breaking game is taken to interesting and exciting new levels. Most people typically enjoy these type of games on their handheld cellular devices (like a Blackberry) but why does the fun have to stop there? Why not expand the game and make it applicable for use on a computer. I think Ricochet Lost Worlds has done this.
I am not a huge fan of playing breakout games (usually) but I was pleasantly surprised by this game. Like all brick games, the object of Ricochet Lost Worlds is to destroy all the bricks on the level by bouncing the ball off your paddle and into the bricks. Although tedious at times, there are power-ups available that make the game easier and go much quicker. For example, there are five rings (which resemble the rings from the Sonic the Hedgehog series) and if you collect 35 of these, there is a secret, special bonus. Also, some bricks hold other power-ups, like a time stop, a “sticky” bumper and a security net. All of these plus many more allow you to try and get a high score!
What really drew me to this game was the replayability (not sure if that’s a real word but you know what I mean). There are over 20,000 different levels that the game allows you to download, something that is incredible and definitely not a typo. In addition, the graphics are so awesome, you can’t help but continue playing to see what the new stages look like. In addition, I liked how the bricks moved, something that I have never seen before in this type of game. I would definitely recommend this game and give it four and a half stars out of five.
The name Aqua Bubble is somewhat ambiguous. This game is about you helping out Aquatic, the bubble creature whose home is in danger from the aqua bubbles. You have to destroy the aqua bubbles by pairing the bubbles by shooting at least 2 of the same colored bubbles with that same color bubble. The shooting bubbles aspect of the game is very similar to the shooting orbs in Luxor 1, Luxor 2, and Sweetopia. It also has many power-ups such as double points and laser vision, and the game gets harder as each level progresses by adding more colored bubbles that you have to deal with.
The gameplay is very easy to get used to and it is self explanatory. This game can be played for hours if you are good enough; however, it does get boring after a while for average players. It is very monotonous and tiresome after a short period of playing because there is no other mode to play in or any other mini games. On the plus side tho, the music is very relaxing, there are lots of pretty colors, and the concept is very easy to grasp and start playing immediately.
A game like this is best for working people who want to kill time either during lunchtime, at the airport waiting for your flight, or just at home trying to pass time before you have to start working. It wasn’t a game for me, but there are people who can enjoy playing this game for hours upon end. Overall, I give this game 2 out of 5 stars.